Overall, system is intuitive and easy to understand. Creation of ad units and placements is relatively easy and uploading of creative units makes trafficking easy. System can recognize creatives from different ad servers, so that makes trafficking of ads...
The delivery of ads are broken out into three elements we use: • Orders • Line items • Creatives When creating an order, you have to define a line item, and each line item needs creatives. I often find that when you schedule an ad to be delivered, Ad...
- It has SDK for many mobile development platforms (games and apps); - It support Ad Providing in Android and IOS systems (that means that you only need to use only one Ads provider SDK on your game/app if it's available for this platforms, you will only...
I spent 4 days trying to install either a banner or interstitial, and couldn't do it. The error codes were ambiguous, and I still failed after 100s of Google searches and following several tutorials. There's no support either.
Overall, system is intuitive and easy to understand. Creation of ad units and placements is relatively easy and uploading of creative units makes trafficking easy. System can recognize creatives from different ad servers, so that makes trafficking of ads...
- It has SDK for many mobile development platforms (games and apps); - It support Ad Providing in Android and IOS systems (that means that you only need to use only one Ads provider SDK on your game/app if it's available for this platforms, you will only...
The delivery of ads are broken out into three elements we use: • Orders • Line items • Creatives When creating an order, you have to define a line item, and each line item needs creatives. I often find that when you schedule an ad to be delivered, Ad...
I spent 4 days trying to install either a banner or interstitial, and couldn't do it. The error codes were ambiguous, and I still failed after 100s of Google searches and following several tutorials. There's no support either.