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UXPin Reviews & Product Details - Page 5

UXPin Overview

What is UXPin?

UXPin is the design tool ideal for interactive prototyping, design systems and documentation. Some of our latest features include: Variables, conditional interactions, expressions, interactive states, data generator (integrated with Unsplash to get their free stock photos directly in UXPin!). And much more! No extensive training is required to start designing in UXPin. Our modern and intuitive editor lets you quickly create the perfect user experience from start to finish without leaving the app. Unlike in other image-based design tools, anything you create in UXPin is based on html, css and js code. Since it's the same technology developers will work with, their code will match your design perfectly always. Why code-based design? Since 2010, UXPin has been on a mission to enable the best user experiences by merging design and engineering into one world of better, faster product development. Try UXPin yourself with a free trial: https://goo.gl/zfM6yL

UXPin Details
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UXPin Community
Languages Supported
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Product Description

UXPin is the UX Design Platform that gets it right. Sign up for a free trial.


Seller Details
Seller
UXPin
Year Founded
2010
HQ Location
Gdansk, Poland
Twitter
@uxpin
39,945 Twitter followers
LinkedIn® Page
www.linkedin.com
18 employees on LinkedIn®

UXPin S.
US
Overview Provided by:

Recent UXPin Reviews

Verified User
E
Verified UserSmall-Business (50 or fewer emp.)
5.0 out of 5
"UXPin - The next generation UX design tool"
What isn't to like? From wireframe to functional high fidelity testable prototype, to hi-fi design, to dev handoff while building out libraries/des...
VP
Varun P.Mid-Market (51-1000 emp.)
5.0 out of 5
"A True Web-Based Prototyping Tool"
The ease with which I can share my designs with any number of stakeholders is incredible! It's something that I find myself taking for granted now,...
Neel L.
NL
Neel L.Small-Business (50 or fewer emp.)
3.5 out of 5
"UXPin is close to what happens in actual web development."
Through this tool, we can create interactive prototypes that can be shared with our clients, along with a phone frame. That's pretty cool. UXPin is...
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UXPin Media

UXPin Demo - UXPin – Editor
Transform your ideas into high fidelity, clickable prototypes within seconds! Create designs from scratch or use pre-built components from our UI libraries.
UXPin Demo - UXPin – Preview with comments
Gather feedback directly on design elements and connect with Jira to make sure engineers have easy access to the most recent version of your prototype.
UXPin Demo - UXPin – Preview with Spec Mode
Hand over projects with confidence, knowing that specs, CSS, and code snippets will be documented for each element in your design project.
UXPin Demo - UXPin – Design System
Document your design system and know that your entire team is using the same components and spec. Put an end to inconsistencies and confusion, so you can get your product to market faster!
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Have you used UXPin before?
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Video Reviews

118 UXPin Reviews

4.2 out of 5
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118 UXPin Reviews
4.2 out of 5
118 UXPin Reviews
4.2 out of 5

UXPin Pros and Cons

How are these determined?Information
Pros and Cons are compiled from review feedback and grouped into themes to provide an easy-to-understand summary of user reviews.
Pros
Cons

Overall Review Sentiment for UXPinQuestion

Time to Implement
<1 day
>12 months
Return on Investment
<6 months
48+ months
Ease of Setup
0 (Difficult)
10 (Easy)
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CR
Senior Product Manager
Mid-Market(51-1000 emp.)
More Options
Validated Reviewer
Verified Current User
Review source: Organic
What do you like best about UXPin?

UXPin is extremely powerful for creating high-fidelity prototypes without the need to know coding. I could mimic the functionality I needed perfectly. I also like that both their web-based version and the desktop versions (both macOS and PC) have the same feature set. The performance never suffered regardless of the platform I was using.

Besides the functionality, I'm also impressed by the responsiveness of the Support team. Every time I needed assistance in creating something, they'd respond within an hour or so with a custom video showing me exactly the steps I need to follow. That demonstrates their commitment to customers. Review collected by and hosted on G2.com.

What do you dislike about UXPin?

I'd like to see more form control types such as a multi-select control used for Semantic UI (e.g., seeing multiple "pills" selected). I was able to build it (again showing the robustness of the tool), but I'd have saved lots of time if that was available. I would also like to see a drag-and-drop feature but their gaps aren't what I consider critical. Review collected by and hosted on G2.com.

Recommendations to others considering UXPin:

I would recommend shortlisting UXPin, especially if you need a tool for producing high-fidelity prototypes. I've used several different solutions over the past decade and UXPin is my favorite. They're continually enhancing the product and their pace of innovation seems to be faster than their peers. Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

We're using UXPin to design an entire module for an enterprise suite of cloud-based applications, and get customer feedback on the high-fidelity prototypes. I'm able to easily share the prototypes with my team and external parties. I also like that I can work on both the desktop and web-based versions of UXPin seamlessly.

We've gotten great feedback from customers at the initial design stages, which has made the development process more efficient. Review collected by and hosted on G2.com.

Catherine F.
CF
User Experience Designer
Design
Small-Business(50 or fewer emp.)
More Options
Validated Reviewer
Verified Current User
Review source: Organic
What do you like best about UXPin?

(1) It's easy to learn

The system itself is intuitive and improvements/new features released are easily learnt and applied to projects as I prototype. Likewise, for reviews and handovers, it is intuitive enough for colleagues from other teams to insert comments on UXPin or need to access images and specs without the need for training

(2) Helps me keep track of discussions/comments/iteration

Features like comments and iteration history helps me keep track of design reviews and versioning

(3) Gold standard support and content to complement UXPin use

(4) Fosters collaboration

Across projects, teams and customers from research all the way to handover Review collected by and hosted on G2.com.

What do you dislike about UXPin?

I think my level of mastery, knowledge and time is the limiting factor to maximising the value of UXPin. Am interested in utilising some of the other features available as they hold much promise. What I would love is more how-tos or case studies of real life users to learn from. Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

It's made the entire design review and discussion process more efficient. As a UX Team of 1, UXPin is a great tool for collaboration and communication with engineeering, tech wrting, QA, product and other stakeholders in the company.

As for actual prototyping, it takes less time to get those out although I'm working on getting a design system set up.

Review collected by and hosted on G2.com.

Rob B.
RB
UX Designer
Mid-Market(51-1000 emp.)
More Options
Validated Reviewer
Verified Current User
Review source: Organic
What do you like best about UXPin?

UXPin is a fantastic tool which is invaluable to my workflow. It helps me communicate fast and effectively within the business to get support, sign-off and handovers of our testing and projects.

I spend most of my time in UXPin designing and prototyping and have completely abandoned flat static mockup designs. Communication with stakeholders is easily shared through the browser and direct feedback is simple via comments straight onto the design. Hand-offs to the dev team are a much smoother process; where designs can be inspected in spec mode; all elements and properties can easily be viewed such as colours, font sizes, padding etc. Adding customised field specification for HTML, CSS and JavaScript, as well as documentation for the design is simple.

With the constant development from UXPin, they are starting to close the gap between design and development. It certainly has freed up more time to spend on design.

Review collected by and hosted on G2.com.

What do you dislike about UXPin?

Embedding video isn't available, but generally, I just throw in a screengrab to get around this issue.

(UXPin now have this available with controls, and also includes audio) Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

We are using UXPin to encourage design consistency across our brands by developing a Design System.

Prototyping interaction shows the expected outcome, rather than having to explain it or spend costly time in development, also allowing us to user test and prove the concept with minimal risk. Review collected by and hosted on G2.com.

Verified User in Mental Health Care
AM
Mid-Market(51-1000 emp.)
More Options
Validated Reviewer
Review source: G2 invite
Incentivized Review
What do you like best about UXPin?

Uxpin is easy to organize different brand instructions and nice way to organize when building a design system. Review collected by and hosted on G2.com.

What do you dislike about UXPin?

They should allow you to upload pdfs and other materials - why not make this a full DAM system? Currently it really is UX and strictly web. Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

organizing digital brand standards and assembling design system for multiple websites. Review collected by and hosted on G2.com.

Brian S.
BS
User Experience Manager
Internet
Mid-Market(51-1000 emp.)
More Options
Validated Reviewer
Verified Current User
Review source: Organic
What do you like best about UXPin?

I love the fact that I can prototype any kind of interaction I can think of with hi-fi graphics so that my dev team can experience the exact user interaction I'm designing along with the exact specs for HTML/CSS so I don't have to hand-write long annotations. I also love that I can easily pull blocks from my design system so that I have consistency throughout my comps. I think the UI is incredibly intuitive as well. I've been working in Photoshop for 20 years and I felt like it was easier to learn UXPin than Adobe XD. Review collected by and hosted on G2.com.

What do you dislike about UXPin?

I can't really think of anything I dislike. Navigating through all of my experiences and the iterations therein couldn't be easier. Compared to other prototyping tools, I love that sharing with external resources is easy and doesn't require signing in/up. Review collected by and hosted on G2.com.

Recommendations to others considering UXPin:

Definitely do your homework to find out if UXPin improves your workflow, but be sure to dive in and try some of the advanced interactions as those will make your life so much easier when building an experience that you'd like your stakeholders and dev team to see. Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

We're definitely solving the lack of UI consistency issue throughout our site by building and adhering to the design systems and we're also making communication with our offshore dev team so much easier since they can check in on the same design day-after-day for edits and updates and don't have to wait for comps to be emailed or cycled somehow. Along with comments, it's really enhancing the workflow for everyone. Review collected by and hosted on G2.com.

Stacy P.
SP
Senior UX Designer
Automotive
Mid-Market(51-1000 emp.)
More Options
Validated Reviewer
Review source: Organic
What do you like best about UXPin?

I think I like the convenience of having pre-built items, like text fields, dropdowns, buttons, etc. for my wireframing work. It is a lot easier to just take an existing item (that has small interactions already built into some) and place it where I want it and later I can adjust the styling for it without making anything new.

I also just like that it is not just aimed at visual design. I can do a lot of my UX work in UXPin because it has prototyping, documentation, developer hand-off, etc. It is the best product out there in my opinion if you do UX work. Sketch and the others are great for visual design, but require a lot more time in order to do other UX focused things.

I think one of the most useful features is the accessibility option. That is the number on thing people will forget in design work for the web, but sometimes one of the most important things to remember. UXPin has an option you can just turn on and every time you put text on anything it will tell you if there is enough contrast or not! Review collected by and hosted on G2.com.

What do you dislike about UXPin?

There is not a lot that I dislike about UXPin, but i think the original learning curve was a smidge more than I was used to coming from sketch. But if you came from say Axure or InVision Studio, it is a breeze because it is still familiar and easy to understand (not that Axure and Studio are not they just require a good amount of learning to get going and be good at using the tool).

Sometimes I wish there were features that would make the prototyping a little more advanced so I would not have to use another tool, like Axure. But for the most part the prototyping is quite advanced compared to most other tools. Review collected by and hosted on G2.com.

Recommendations to others considering UXPin:

I would say just to give it a full chance. It has a lot of very cool features to use. Like adaptive views for any project, which is great to show (somewhat) responsive designs.

It might seem different and maybe odd, but it definitely fits the bill for UX Designers with design, prototyping, wireframing, and sharing prototypes out for feedback or testing! Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

I work with a fully remote team of developers, so it is important that I can get the idea across to them without having to have a meeting every single time. UXPin helps with this because I can wireframe basic ideas and add in animations/interactions that really help tell the whole story. That right there has been invaluable for some projects. Review collected by and hosted on G2.com.

Verified User in Education Management
UE
Mid-Market(51-1000 emp.)
More Options
Validated Reviewer
Verified Current User
Review source: Organic
What do you like best about UXPin?

No need to integrate coding, but still generate basic CSS for developers. The perfect tool for designers who just want to focus on the UI/UX but still want to work on last technologies and impressed colleagues. Also, the QR code to preview on mobile phones works perfectly. I learned the tool in a day (very intuitive). Review collected by and hosted on G2.com.

What do you dislike about UXPin?

The work is auto-saved but the fact that we cannot push on a button "save" is disconcerting, I always think that I will loose work (what is not the case). I would appreciate to get more material design for web browsers as I could essentially find UI material for mobile apps. Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

I dislike is the fact that we cannot upload other fonts than the google ones or the ones shown in the system if we don't get the enterprise plan. We can do it from the desktop app but the display result is not 100% the same than with a webfont (.woff). I would also appreciate to get more custom CSS than the ones supported. Review collected by and hosted on G2.com.

Artem S.
AS
UI/UX designer
Small-Business(50 or fewer emp.)
More Options
Validated Reviewer
Verified Current User
Review source: Organic
What do you like best about UXPin?

1. Library of basic elements, icons, mobile UI kits, dummy data. Custom libraries.

2. Preview mode and all it's features.

3. Adaptive views and breakpoints.

4. The design looks just like it would look in the real app.

5. Documentation tab

6. Variables and conditions

7. Accessibility checker

8. Possibility to save and share iterations

9. Brilliant support (wasn't sure if I should place this to the first place) Review collected by and hosted on G2.com.

What do you dislike about UXPin?

1. Canvas height can't be different on different pages.

2. Advanced animations are very confusing. With that said, I also can't export a page in a proper format for AE (layers in a PDF are generated badly).

3. Absence of a pixel grid.

4. Can't use the layout grid due to the fact that it doesn't occupy the full width and aligned to the left side. Weird.

5. Masking with shapes. Not sure if it works/there. Ovals and rectangles can't be converted to svg/shape.

6. There is still no proper assets export.

7. Hotspots can't be hidden/disregarded while editing the design.

8. Fickle bugs, rarely but happened to me, which led to work loss. For example, a bunch of elements disappeared, or everything is moved to X:0, Y:0 position on the page. Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

I find UXpin convenient especially for wireframing/prototyping and also for the design of web apps with aren't sophisticated in terms of graphics. Despite all the things I wrote I dislike, I love this tool. However, when it comes to icons, more or less complex graphics and page transitions, I prefer something else.

What's important is that they constantly improve and UXpin today and, for example, 1-2 years ago are very different. In a better way, of course. So keep it up, guys! Review collected by and hosted on G2.com.

Verified User in Retail
UR
Mid-Market(51-1000 emp.)
More Options
Validated Reviewer
Verified Current User
Review source: G2 invite
Incentivized Review
What do you like best about UXPin?

I like best that the product offers a lot of features for mapping out different types of wireframes that are out of the box and don't need to be manually hacked together to replicate a feature. Review collected by and hosted on G2.com.

What do you dislike about UXPin?

I find the web version of the tool to be buggier and slower to load than the desktop application. I also wish it was easier to annotate and comment on wireframe screens. Review collected by and hosted on G2.com.

Recommendations to others considering UXPin:

Great product once you get up to speed, there are so many features that it can often be a distraction when putting together a screen. Not the best tool for annotations, but it's great for showing screens and representing light functionality. Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

I was trying to solve a way to create professional-looking wireframes . Review collected by and hosted on G2.com.

Mike C.
MC
CEO|Creative Director
Internet
Small-Business(50 or fewer emp.)
More Options
Validated Reviewer
Verified Current User
Review source: Organic
What do you like best about UXPin?

The support is top notch and very responsive. The listen to their users and are constantly improving and adding features. Review collected by and hosted on G2.com.

What do you dislike about UXPin?

The challenge with improving something is you sometimes have to change how it works, which can be a little challenge when you first go to something that you've done dozens of times before, only now the lever is on the left. But I'll take that little challenge to have a tool that just keeps getting better and better. Review collected by and hosted on G2.com.

What problems is UXPin solving and how is that benefiting you?

Clients are blown away. I had one who asked if they would be able to start using the application next week, since it "appeared" to be done. My developers love it, no more slicing and dicing Photoshop files. Review collected by and hosted on G2.com.