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57 TestFlight Reviews
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TestFlight is an online service for over-the-air installation and testing of mobile applications, currently owned by Apple Inc and only offered to developers within the iOS Developer Program. Developers signed up with the service to distribute applications to internal or external beta testers, who could subsequently send feedback about the application to developers. The TestFlight SDK additionally allowed developers to receive remote logs, crash reports and tester feedback Review collected by and hosted on G2.com.
the only thing I can see that I do not like though not hurt me because I have IOS is that TestFlight initially supported testing of Android and iOS applications, but since March 2014, Apple has retracted support for Android.[8][9] As of 2015, applications must be published for TestFlight using Xcode, and testers must be invited using iTunes Connect Review collected by and hosted on G2.com.
It makes it easy for me to test beta application releases that are not yet available to the public. It's a free quick install from their website or the App Store. Even there are in-app purchases, they are free to me as a tester. TestFligt can be installed on multiple iOS devices to perform unlimited simultaneous tests from any developer. When providing feedback, valuable information about my device and the app is auto-populated for me to save me some time and allow me to focus solely on my feedback. Review collected by and hosted on G2.com.
It can't be used on devices that are not running iOS. It's not available to Android devices either. Review collected by and hosted on G2.com.
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The ease of assigning internal and external alpha and beta testers for application evaluation is great. Review collected by and hosted on G2.com.
The iOS app for Test Flight has no administration features. all admin tasks need to be managed via web. iTune Connect app does not support Test Flight admin either. Review collected by and hosted on G2.com.
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I've been doing iOS development long enough that I know the troubles and hoops you used to have to jump through for beta testing. Test Flight makes it much, much easier. It's not painless, but it is fast and simple.
The things I like the best are that I can add internal testers for beta testing, upload an archive and within an hour have my app in my testers hands all over the world! Usually.
You also get feedback within the iTunes Connect site as far as who has tested it, and you can give them notes on what changed and what to test.
Test Flight can also facilitate external beta testing in the same manner, however you are held to the beta app review process. Practically gone are the headaches of UDID management and calling over the phone to help some poor person who has no idea what a UDID is or how to get this to you. Review collected by and hosted on G2.com.
The main things I dislike are sometimes having to sign out of your regular store account for iTunes to use this, or being limited on the numbers of devices a single testing account can be signed in on. However, it is easy enough to remedy these issues and I understand Apple's position on this. Review collected by and hosted on G2.com.
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Before Apple took over it, It was awesome product and was easy to add/delete new/existing member in the team. It was an email which was required to kick the process.
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Since Apple took over it, I used it only once in my current project but had to get rid of this because of very confusing UI for adding members (in two group: Internal and external). Internal member again can be of two type: Technical and others. It sends an email of membership to even existing customer and deleting the existing app on tester device.
But I will advise every iOS developer to use test flight before app store submission. Apple recommends the same. Apple validates the build in advance. Review collected by and hosted on G2.com.
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TestFlight makes it very easy to distribute your iOS applications to beta testers on their iOS devices. It is simple for the developer or admin to make applications available on TestFlight and simple for testers to access them. Apps are made available quickly after submitting them for TestFlight. I have not encountered any errors with TestFlight. The service has been easy and reliable. Review collected by and hosted on G2.com.
I have no significant complaints with TestFlight. A bit of a distant annoyance in the process of using TestFlight is first setting up beta testers in the Developer iTunes Connect admin panel. I had to return to the panel several times after waiting for testers to click the verification link in their email. It's also a possibility that some testers did not receive notifications from Apple when they were invited to be testers, or that the notifications were delayed, or that the notification email did not make its purpose obvious. I had to reinvite several testers. Review collected by and hosted on G2.com.
Finally a simple process to distribute apps before publication. Just upload your app to iTunes Connect and submit for TestFlight. Review collected by and hosted on G2.com.
You still need to wait for Apple approval before you can distribute to external accounts. Review collected by and hosted on G2.com.
TestFlight is perfectly integrated with Apple ecosystem, your build can be uploaded directly from Xcode. you can invite 25 members of your team for test your app internally or up to 2000 external testers. Review collected by and hosted on G2.com.
Sometimes is no so fast to distribute prerelease builds of the app. Review collected by and hosted on G2.com.
I have been using TestFlight for many years, and now that it has been acquired by Apple, it is tightly integrated in the development and release flow of iOS apps. I like that it is officially owned and developed by Apple themselves. Having TestFight in the same portal that every developer is used to working with (iTunes Connect) is a great addition! Review collected by and hosted on G2.com.
There is now some verification required to be made by Apple before releasing beta builds. This might be a blocker for some that might want to look at using Fabric to send out their builds. When TestFlight was their own company, there was no review process, so builds could be sent literally in a matter of seconds (after the set up is complete). Review collected by and hosted on G2.com.
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The biggest advantage of using Test Flight is that is solves the problem most developers were complaining about, which is UUID (unique device identifiers). With Test Flight, you don't need to deal with UUID or provisioning profiles. Just use their email address and boom! Done. Review collected by and hosted on G2.com.
The biggest disadvantage is that its not cross-platform. You'll need to find a different tool if you need to test any platform outside of iOS. Also, only iOS 8 and later are supported. Another thing that I find limiting is that builds are only good for 30 days, after which you must issue a "fix" or an update, eventhough it may not be much of a "fix" to your app. Review collected by and hosted on G2.com.