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20 Sculptris Reviews
Not only is the software free, but once you learn how to use the custom settings and advanced features, you are able to create some incredible designs. Review collected by and hosted on G2.com.
With it being free, it does lack some features that its big brother (Zbrush) is capable of. Lack of file formats and the amount of tools that comes with the paid version means you are limited to what you can do. Review collected by and hosted on G2.com.
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I like sculptris because is makes 3d sculpting and designing so easy and user friendly. The layout of the software makes quick editing very easy. When i first started using this software it was very easy to learn how to use it. The website also offers so good free tutorials to help you get started. I also like the different hotkeys that you can turn on and off. The texture patterns also look very professional for a free software. I was very impressed with the amount of feature that it offers. The compatibility with zbrush is also nice. Review collected by and hosted on G2.com.
I do not like how rendering takes such a long time with sculptris. Other 3d design programs that I have used seem to not take as long of a time. I wish the software had more customization to it. The meshes that are added while you are creating a 3d object have way too many polygons. There are tools that you can use to help reduce the amount, but I wish you could editing many the software adds before you start creating an object. At times the software can lag when you are editing a large file. The program doesnt require a large processor, but this would help prevent some lag. Review collected by and hosted on G2.com.
I like Sculptris because it is very easy to create 3d designs and add textures to them all in one program. The layout is very user friendly and it did not take me a long time to learn how to use the program. You can create 3d designs using many different templates that he program offers. This makes the design process faster and easier. Review collected by and hosted on G2.com.
I have noticed the the program can make you computers GPU run hard when you are working on a large format file. I have also noticed some small lag at times. Sculptris is very hard to use with just a standard mouse. You really need to add a design pen or special track pad to get all of the benefits that Sculptris offers. I with the program offere more tools for sculpting. The ones that come with the program work well, but tools that made different designs could help in the desgin process. Review collected by and hosted on G2.com.
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I like how easy and basic Sculptris is to use for sculpting. It is very easy to create shapes and add textures. It has a wide variety of starting shapes, so you do not have to start from scratch. The GUI is also easy to learn. Review collected by and hosted on G2.com.
I do not like how hard it is to use Sculptris for basic drafting. It is also lacking in certain editing features that can be found in other sculpting software. Also, at times rendering can be slow. Overall, the software is not very customizable. Review collected by and hosted on G2.com.
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Sculptris is a great solution for getting into 3d sculpting art. It was developed by a professor before he was hired on to Pixologic and the software becoming part of the company. It remains free to use and is still a very usable and powerful sculpting solution capable of excellent results. I have known it to be used by commercial artists as a means of fast development without the heavier resource overhead of the expensive mainstream software. Review collected by and hosted on G2.com.
There are features that will probably never be implemented such as dynamic resolution as can be found in its big brother software ZBrush. That doesn't diminish its capability but it does introduce a lower polygon limit that the aforementioned. However, it still is capable of very high polygon counts because of its very small system footprint. In all the software provides a capable and fun solution to learning or developing assets with sculpting tools. Review collected by and hosted on G2.com.
Really quick and dirty way to get nice sculpts started Review collected by and hosted on G2.com.
Not very powerful and lacks a ton of features that you'd get with a more advanced sculpting software Review collected by and hosted on G2.com.
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I have been using sculptirs since it came out. I was looking for a free alternative to ZBrush and found it through a google search. Which is ironic, because it was developed by Pixologic the same company that created ZBrush. Although Sculptris isn't quite at the level of ZBrush, it is still a very powerful sculpting tool. Sculptris supports importing OBJ files or you can start from scratch. The controls are similar to most of the other industry standard 3D tools, so there isn't much of a learning curve. The mesh it generates is comprised of all triangles, so the user doesn't have to worry about non-plainer polygons. There are a ton of sculpting brushes, and it is even possible to load custom alphas. There are multiple ways to access the tools quickly with keyboard shortcuts and mouse clicks and if you forget one, most are visible on screen. There are even handy help tips in the bottom of the screen. For more control, there is an option menu which is easy to navigate and easy to understand. This is a great tool for creating concept sculpts in. There are ways to optimize the mesh by selectively reducing the polygon count in areas of the mesh that don't need to be so dense. It can also handle very high poly counts and still run smoothly. Sculptirs isn't just a sculpting tool, it also has tools in it for painting directly on the mesh and generating textures. It is also possible to sculpt with a stylus. Another nice trait of Sculptris is the ability to export STL files. It is possible to generate a sculpt, export an STL, and then send it directly to a 3D printer for printing without going into another app for clean up. Review collected by and hosted on G2.com.
Sculptris doesn't have too many things about it to dislike, but there are a few minor things that could make it a much better tool. The first thing that kind of limits it is: it is very difficult to to create holes through a sculpt. It would be nice if there was a tool to punch a hole through the mesh. Other areas that it could use some improvement is in the hard surface modeling tools. It is almost effortless to create organic models, but it takes a lot more effort to generate a nice hard surface model. It is possible, just not as easy as it could be. Review collected by and hosted on G2.com.
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Super easy interface with simple import/export options. Ability to texture quickly both in program and with a digital art program is super helpful. I used Sculptris in combination with Unity for a while and it helped the gamemaking pipeline a ton! When I was using it heavily, I primarily received models from my modeler and would do my texturing both in Photoshop and Sculptris. Sculptris helped GREATLY by me importing the model, painting quick colors onto it, then pulling that out to PS to add more textures, paint and wrap it up. Pulling it back into Sculptris is a breeze, too. Review collected by and hosted on G2.com.
The interface isn't quite as crisp and beautiful as I'd like it to be, but it does the trick! Program can be a little buggy and crash on occasion. Review collected by and hosted on G2.com.
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Sculptris is one of the most used sculpting software, is really easy to use, the brushes are really great and the dynamic tessellation is amazing, is a great tool to start sculpting or if your budget is low.
You can export obj, and textures to an external 3D and 2D software
The UI is pretty easy to learn, and you have symmetry and you can use the alphas from zbrush central download section.
This software is key to have a complete suite of 3D if you already have Maya, 3dsmax, Blender, etc. this is an amazing free tool for the sculpting process.
In the website you can find a few introduction videos as well. Review collected by and hosted on G2.com.
the function of GoZ is limited, you need to install zbrush to enable.
A render function would be great (not limited to screen size) Review collected by and hosted on G2.com.
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Simple enough for anybody to use.
Have nice tesselation features, way before the almithy Dynamesh.
Import/Export real quickly
A free software that you can use to learn anatomy...sculpting skills, etc. Review collected by and hosted on G2.com.
Too simple, not enough features to work with.
Not very stable, crashes too much.
Odd symetry tool, you cant turn off anytime you want without losing some work. Review collected by and hosted on G2.com.