Top Rated RubyMotion Alternatives
7 RubyMotion Reviews
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I can develop native iOS and Android apps using Ruby, because I'm already comfortable with Ruby’s syntax and conventions (I had a lot of years experience in ruby). Compared to native languages like Swift or Java/Kotlin, RubyMotion allows me to be more quickly in development process, especially as a Ruby developer. It also gives me direct access to native APIs, which makes it very powerful for mobile app development. Review collected by and hosted on G2.com.
RubyMotion has a smaller community and fewer libraries than more popular mobile development tools like React Native or Flutter. This can make it harder for me to find up-to-date resources, plugins, or support when I need them. Also, RubyMotion sometimes falls behind in supporting the latest iOS and Android features, which means I may have to wait to use new native capabilities and that is a real problem for me. On top of that, RM for now is just to test environment, it is not enough power to release an app to production environment Review collected by and hosted on G2.com.
I loved it was a ruby syntax and based on what ruby developers know. It was easy to understand, but methods and patterns were not exactly the same, but native mobile methods ruby made. Review collected by and hosted on G2.com.
How they just stop in time, stop evolving and just lose against the competition, we stop using it.
At the beginning it was great, the competition was those ugly web-based mobile frameworks, but this was just fancy enough to get it to the market with no pain.
But eventually, other cross-platform solutions emerged and did it way better, sorry. Review collected by and hosted on G2.com.
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Usage of Ruby for developing iOS apps. Basically any native apps Android or iOS. It increases the output and the hassle of learning objective C or swift or Java. I can use gems as well which is a big plus. There's also the testing framework which it provides which saves the hassle of constantly testing it on an actual simulator for every small change - functionality wise or feature wise. Review collected by and hosted on G2.com.
The documentation could be a bit more descriptive and can be improved. Also the debugging takes time and effort and can be improved as well. Review collected by and hosted on G2.com.
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The language. Ruby is one of the best designed languages and CocoaTouch is one of most stables frameworks to develop software applications.
Using Ruby to create iPhone applications feels really well. Review collected by and hosted on G2.com.
The lldb support, if you need to debug on one line; you need to use lldb and the support to the pro/pri is really bad. You can't call methods or take the parameters value to print into lldb.
It's hard debug with RubyMotion Review collected by and hosted on G2.com.
The best thing ruby motion brings to the table for mobile development is the ruby environment. This is the way to write ruby for mobile applications. Review collected by and hosted on G2.com.
Debugging is hard, its hard for just about any cross platform package like this. I hope to see this improve in the future. Review collected by and hosted on G2.com.
Write ups using ruby! Ruby is a much more elegant language than objc and Swift Review collected by and hosted on G2.com.
Steep learning curve. Must fall back on objc or Swift sometimes. Not free. Review collected by and hosted on G2.com.
Ruby as a base for mobile development environment. Review collected by and hosted on G2.com.
Compiling error are getting difficult to be debugged sometimes. Basically changing the debugging pattern may help. Review collected by and hosted on G2.com.