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227 Marvel Reviews

4.4 out of 5
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227 Marvel Reviews
4.4 out of 5
227 Marvel Reviews
4.4 out of 5

Marvel Pros and Cons

How are these determined?Information
Pros and Cons are compiled from review feedback and grouped into themes to provide an easy-to-understand summary of user reviews.
Pros
Cons

Overall Review Sentiment for MarvelQuestion

Time to Implement
<1 day
>12 months
Return on Investment
<6 months
48+ months
Ease of Setup
0 (Difficult)
10 (Easy)
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Namandeep B.
NB
Co Founder & Chief Technology Officer
Small-Business(50 or fewer emp.)
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Verified Current User
Review source: G2 invite
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(Original )Information
What do you like best about Marvel?

It does perfectly what it is intended to be. Prototyping is super easy in Marvel. You can very well organize multiple projects even versions. Review collected by and hosted on G2.com.

What do you dislike about Marvel?

Their design platform is not so good. Some minor bugs while you set navigation on click of a selected area on the image. Nowadays, designing software like Sketch provides inbuilt prototyping feature. Review collected by and hosted on G2.com.

GV
Product Manager
Enterprise(> 1000 emp.)
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Review source: G2 invite
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What do you like best about Marvel?

Its an app I can ask anyone in our team to use so they can express their ideas to the rest of the group. It's pretty easy to pick up. Review collected by and hosted on G2.com.

What do you dislike about Marvel?

I wish there were a way to preserve and reuse a group of components together. Review collected by and hosted on G2.com.

Verified User in Computer Software
UC
Small-Business(50 or fewer emp.)
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Review source: G2 invite
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What do you like best about Marvel?

You can apply a large variety of images and fonts to bring to life the visual design intent for presentations with stakeholders / executives. Review collected by and hosted on G2.com.

What do you dislike about Marvel?

At times, setting up the prototype and waiting for everything to load (depending on the size of your project) takes quite a while, especially if you're on the freemium version. Review collected by and hosted on G2.com.

Gustavo C.
GC
Senior Product Designer
Enterprise(> 1000 emp.)
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Validated Reviewer
Review source: G2 invite
Incentivized Review
What do you like best about Marvel?

I like the possibility and ease of using and creating prototypes both on the web and on mobile Review collected by and hosted on G2.com.

What do you dislike about Marvel?

I don't have don't have something I don't like, just that today I value tools that I can already design and assemble the navigable prototype. Review collected by and hosted on G2.com.

Verified User in E-Learning
AE
Mid-Market(51-1000 emp.)
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Verified Current User
Review source: Organic
What do you like best about Marvel?

When searching for a design tool to replace invision, I continued to be impressed by the process of investigating Marvel. The people I spoke to were incredibly friendly and seemed to genuinely want to help us with our design needs. I was also impressed by how familiar each Marvel employee was with the product - answering specific questions from the point of view of a user. They were also very helpful and responsive during our migration process. Even though we are a small company, we felt like we were a priority which was a nice change from invision.

The tool itself is amazing. As a UX Researcher, I really appreciate the user testing tool. My team finds Marvel, in general, intuitive and innovative from a design perspective. Our stakeholders have had zero issues using the tool as viewers. Seeing how Marvel is continually improving is great. A small-sized company feel with a large impact! Review collected by and hosted on G2.com.

What do you dislike about Marvel?

I can't think of anything to put here. I think the only thing I've noticed is that there doesn't seem to be a way to preview a user test without creating a result. But this is easily solved with the ability to delete your "fake" result. Review collected by and hosted on G2.com.

Rashedul H.
RH
UI/UX Designer
Small-Business(50 or fewer emp.)
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Review source: G2 invite
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What do you like best about Marvel?

I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image. I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image.I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image.I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image.I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image.I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image.I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image.I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image.I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image.I like the extended prototyping options that allow me to do more like link, anchor, scrolling, last visited & layered image. Review collected by and hosted on G2.com.

What do you dislike about Marvel?

Animation needs to be more smooth. Selecting the position again to animate is irritating. Review collected by and hosted on G2.com.

Shevil P.
SP
Product Designer
Enterprise(> 1000 emp.)
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What do you like best about Marvel?

1. Clean and simple UI

2. Project management capabilities are really good (For example arranging prototype in folders really helps)

3.Onboaring new users to marvel and to prototypes is really helpful

4. I usually make a new section in the prototype for new features and share it across to get feedback (Sharing a section in a prototype is really helpful)

5. Love the fact that artboards are synced with unique IDs which makes it easier to change names as I wish Review collected by and hosted on G2.com.

What do you dislike about Marvel?

1. Hiding on-screen buttons at a prototype level is really annoying. There could be a shortcut to toggle on and off these buttons when the user is in a view mode

2.Positioning layers in marvel is really difficult and there's no way I can move a layer very slightly

3.It was very hard for us to transition from InVision to Marvel as I had to replace screens one by one manually and replacing workflow is not very userfriendly

4. Marvel doesn't allow to duplicate prototypes and its a need for me

5.User testing is really broken as of now. As I have to create a prototype for a simple path and then create a user test on top of it which is really frustrating. I found Maze really good for this

6. Marvel doesn't allow us to position layers by specific pixels which is needed as our modals should be place 104 px form the top Review collected by and hosted on G2.com.

Thiago V.
TV
UX Designer
Mid-Market(51-1000 emp.)
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Review source: G2 invite
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What do you like best about Marvel?

The versatile way you can build your screen flows and right away test with real users. Without missing the collaborative mindset, Marvel helps with handling feedback sessions and work asynchronously with many others in the team by providing comments on-the-fly. The inspector is also a very handful feature when handing-over to engineers not needing to specify pixel-perfect UIs on user stories anymore. The Marvel interface also helps me in managing my projects and test sessions, it's an intuitive and easy-to-use application that invites you to share and collaborate. I got surprised when I noticed the new feature of test recordings, which is quite helpful and you can always come back to check whether users were able to go through the tasks or not, so you can address proper adjustments and refinements on your project regarding users pain-points. Review collected by and hosted on G2.com.

What do you dislike about Marvel?

I couldn't find any downside so far considering the projects I've been working on. Review collected by and hosted on G2.com.

Ankur B.
AB
Senior User Experience Designer
Small-Business(50 or fewer emp.)
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Review source: G2 invite
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What do you like best about Marvel?

I am UX Designer so I am using this for prototyping purpose. It is easy to use. I found the usability testing is easy through mobile app. I also design one complete app in this app. Apart from Marvel app i used other app as well but the interface of this app i found more easier then others. I glad to have this app.

Also best part is, it is free for 1 user 1 project. So i learned it free of cost which is good thing. I will definitely recommend for enterprise purpose in my organization. Review collected by and hosted on G2.com.

What do you dislike about Marvel?

I could not find yet. But only thing i thought, marvel should have provide at least of 3 projects. When i used it in my initial stage, will definitely share whenever i found. Review collected by and hosted on G2.com.

Siska B.
SB
Product Designer
Enterprise(> 1000 emp.)
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Verified Current User
Review source: G2 invite
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What do you like best about Marvel?

1. Fast prototyping and easy to create.

2. No need for extra apps or subscriptions in order to create prototypes.

3. Easy to share link. Review collected by and hosted on G2.com.

What do you dislike about Marvel?

1. Prototyping capabilities is quite limited, micro interactions and other advanced prototyping functions are not available.

2. Having to create several prototypes in order to test different use cases. Review collected by and hosted on G2.com.