Figma Reviews (1,581)

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Reviews

Figma Reviews (1,581)

View 3 Video Reviews
4.7
1,581 reviews

What do users say?

Generated using AI from real user reviews
Users consistently praise Figma for its real-time collaboration capabilities, which streamline teamwork and enhance productivity. The intuitive interface and ease of use allow both designers and developers to work seamlessly together, making the design process more efficient. However, some users note that performance can lag with large files, particularly during heavy collaboration.

Pros & Cons

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Ayur M.
AM
Ayur M.
Quality Engineer
Mid-Market (51-1000 emp.)
"Figma Makes Real-Time Collaboration Fast, Organized, and Effortless - But need some homework done!"
4.5/5
What do you like best about Figma?

What I like best about Figma is..

- How easy it makes collaboration between teams.

- Multiple people can work on the same design at the same time, and you can actually see the changes happening live.

- This really helps reduce heachache and avoids confusion around which version is the latest one.

- Compared to other design tools, this is a big goto feature.

- Another thing I like is that Figma is accessible from browser, meaning no heavy setup required. You can just log in and start working.

- Components, styles, and auto layout features are very useful and help maintain consistency across designs.

- You can configure clicks, link different screens, and even place the whole app flow into a single page. This gives a more clear and spread view of all the pages together, which is very helpful while reviewing user journeys.

- There is also no strict limit on the number of pages you can create, so managing large designs is not a problem.

Overall, it makes the design process faster and more organized. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Things I dislike about Figma is that..

- It can become a bit slow when working on very large files with many components and pages.

- Sometimes there is lag, especially when multiple people are editing at the same time.

- This can be slightly frustrating during peak collaboration.

- Also, for new users, some advanced features are not very easy to discover.

- You need time to explore or rely on tutorials to fully understand things like auto layout or variants.

- Offline usage is also limited, which can be an issue if internet connectivity is not stable.

- Another thing I dislike about Figma is that the initial experience can feel confusing, especially for first-time users.

- When you save a Figma file and share it with someone, opening it for the first time is not very straightforward. Once the page loads, you are presented with a lot of options, and many of them are not self understandable.

- Because there are many panels, tools, and settings on one screen, it becomes hard to immediately navigate to the actual prototype or design flow.

- For someone who is new or still learning the tool, this can feel overwhelming.

- It takes some time to understand where to click and how to focus only on the required pages or prototype. Review collected by and hosted on G2.com.

Verified User in Computer Software
UC
Verified User in Computer Software
Mid-Market (51-1000 emp.)
"Efficient Real-Time Collaboration with a Clean, Intuitive UI"
4/5
What do you like best about Figma?

What I like most about Figma is how easy it makes collaboration. I can jump into a file with designers, leave comments directly on specific elements, and see updates in real time instead of going back and forth over Slack or static exports. It saves a ton of time every week and makes feedback way more actionable.

The UI is super clean and intuitive, even as a non-designer. I can quickly find what I need, tweak copy in mockups, and navigate files without getting lost. The layer system is simple and not overly nested, which makes a big difference when you’re just trying to move fast and get things done. Review collected by and hosted on G2.com.

What do you dislike about Figma?

One downside is performance on larger files. When a file gets heavy with lots of components and multiple people working in it, things can start to lag a bit, which slows you down.

Version control can also get messy if there’s no clear structure. With so many people jumping in, it’s easy to lose track of what’s final vs. in progress unless the team is really disciplined about naming and organization. Review collected by and hosted on G2.com.

Sanket U.
SU
Sanket U.
Technology Analyst
Small-Business (50 or fewer emp.)
"Empowers Design with Seamless Visual Tools"
4.5/5
What do you like best about Figma?

I really like Figma, especially the MCP feature they've launched. In the age of AI, I'm using Figma with codes to make my designs, which is great. I also find Figma to be user friendly, especially compared to Adobe XD. Once I understood it, I realized it's a user-friendly tool that offers a good user experience. I love using it, and I think it's a great product. Review collected by and hosted on G2.com.

What do you dislike about Figma?

I would like to have the AI chat within Figma so that I can just directly give commands to Figma and Figma just designs my frames and my design inside Figma, just like how Cursor is doing that. Also, initially, when I began working with Figma, it really looked tough as compared with Adobe XD. The initial setup was hard. Review collected by and hosted on G2.com.

Taherali P.
TP
Taherali P.
Process Analyst
Small-Business (50 or fewer emp.)
"Perfect for Solo Developers and Startups"
5/5
What do you like best about Figma?

I love Figma because it's free and easy to use. As a solo developer, it really helps me prototype UI and UX for new apps, going from idea to concept seamlessly. I appreciate how it offers tools that facilitate quick design work, like placing cards, selecting colors, and getting UI elements from other open Figma projects, which lets me bootstrap my projects at speed. The initial setup was also a piece of cake, making the experience even smoother. Review collected by and hosted on G2.com.

What do you dislike about Figma?

The play button or the button that lets me view the screenplay of my screens could be better. Most of the times, the screen's layout is messed up and I can see a bulge on the top. Review collected by and hosted on G2.com.

Rene M.
RM
Rene M.
Solution Architect
Outsourcing/Offshoring
Mid-Market (51-1000 emp.)
"Real-Time Collaboration That Keeps Feedback Fast and Friction-Free"
5/5
What do you like best about Figma?

Real-time collaboration is a true game changer. Having designers, developers, and stakeholders working in the same file at the same time removes a lot of friction from the process. With comments, version history, and live updates all in one place, the feedback loop stays tight and moves incredibly fast. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Performance can slow down with very large files, especially in complex design systems. Also, some advanced prototyping or animation use cases may still require additional tools depending on the level of detail needed. Review collected by and hosted on G2.com.

Kapil P.
KP
Kapil P.
UI/UX Designer & Frontend Developer
Design
Small-Business (50 or fewer emp.)
"Figma: The Gold Standard for Collaborative Design"
5/5
What do you like best about Figma?

I love using Figma for everything from wireframe to high-quality designs. It makes collaborating with my team and handing over clean assets and components to developers incredibly easy. The auto-layout and prototyping tools save me hours of manual resizing and tweaking. The prototyping is so intuitive that I can show clients exactly how the app or website feels before any code is written. It's also a lifesaver for organizing design systems that stay consistent across every screen. Plus, the seamless developer handoff makes turning my designs into clean code much faster. I also appreciate that there's no installation required; you just sign up and start designing in the browser. Review collected by and hosted on G2.com.

What do you dislike about Figma?

One minor issue that I feel is that Figma can be laggy and slow when working on huge files with lots of pages. Also, the offline mode is pretty limited, which makes it tough to design when the internet is spotty. Review collected by and hosted on G2.com.

Ankit S.
AS
Ankit S.
Senior Technical Product Manager
Mid-Market (51-1000 emp.)
"Real-Time Collaboration That Keeps Team Work Organized"
4/5
What do you like best about Figma?

I can collaborate in real time with my team, and I’m able to review and manage both my work and my team’s work effectively. Dev mode also helps me collaborate smoothly with my design and engineering team. Review collected by and hosted on G2.com.

What do you dislike about Figma?

I feel their AI features are lagging compared with their peers, and the pricing isn’t competitive, especially given that many other tools now exist with better pricing. Review collected by and hosted on G2.com.

Talles C.
TC
Talles C.
UX/UI Specialist
Small-Business (50 or fewer emp.)
"Powerful Design Tool with Pricing Challenges"
4/5
What do you like best about Figma?

I use Figma as a Product designer for designing and prototyping, which is both intuitive and powerful, always bringing new features for product designers. I also appreciate that it is web-based, allowing me and my team to use it anywhere and anytime. Even stakeholders with no familiarity with FigJam can understand it and use it quickly. The prototyping feature is particularly valuable as I can build interactive prototypes very quickly, with animations and immersion that almost seem like the real product, allowing me to test it with real users. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Well, the pricing is becoming a problem. Since we work on a team with a lot of product managers, UI designers, developers and stakeholders that want full access to the projects, buying a seat for each one of these people is becoming very expensive. It was a bit confusing until the team figured out how the company’s billing system worked and who would have editor access. Until we cleared up all the doubts, we were very worried about incorrect charges. Review collected by and hosted on G2.com.

Jefersson  B.
JB
Jefersson B.
Software Developer
Small-Business (50 or fewer emp.)
"Seamless Real-Time Collaboration and Smooth Design-to-Dev Handoff"
4.5/5
What do you like best about Figma?

Figma’s biggest strength is its real-time collaboration. It lets designers, developers, and stakeholders work at the same time in a single file without running into version conflicts. Because it’s browser-based, it’s easy to access from anywhere, and tools like components, design systems, and shared libraries make it simpler to keep consistency across products. The design-to-development handoff also feels very smooth, which helps reduce miscommunication and speeds up implementation. Review collected by and hosted on G2.com.

What do you dislike about Figma?

With very large or complex files, performance can occasionally slow down, particularly when many collaborators are active at the same time. I also find that some advanced prototyping and animation capabilities are still limited compared with more specialized tools. In addition, certain useful features are locked behind paid plans, which can be a barrier for smaller teams. Review collected by and hosted on G2.com.

ST
Sam T.
Senior UX/UI Designer + Developer
Enterprise (> 1000 emp.)
"Revolutionary Design Tool with Seamless Real-Time Collaboration"
5/5
What do you like best about Figma?

It genuinely feels like this is the first design tool created by people who actually use it themselves. Everything updates in real time, everything stays in sync, and honestly, it almost seems like the tool can read my mind about 60% of the time. I can jump in, put together some wireframes, build out an entire flow, and share it instantly—no need to export a dozen PDFs or explain to someone that, no, you can’t click the blue button yet.

When it comes to collaboration, it’s as if Google Docs and Photoshop had a child, and that child turned out remarkably well-adjusted. I can see five people moving shapes around simultaneously, and somehow, everything just works—no chaos, no meltdowns. It honestly feels like a small miracle. Review collected by and hosted on G2.com.

What do you dislike about Figma?

Some days, it feels like Figma decides to run as if it were made in 1998. When I try to drag a component or scroll through a large prototype, suddenly Figma just gives up and acts sluggish, as if saying, “Nope, I'm tired, figure it out.”

And the plugin store? Don’t even get me started. Half of the plugins are fantastic, but the other half seem like they were thrown together during a Taco Bell shift on someone’s phone.

As for variant management, it’s great once you finally understand it, but getting to that point is like trying to solve a Rubik’s Cube while someone keeps knocking it out of your hands. Review collected by and hosted on G2.com.