Based in Atlanta, RallyHere began with a mission to democratize the landscape of the live-service games sector. We recognized the challenges of the cost, resources, and complexities overshadowing the live game development process - and sought to eliminate them. Our solution is RallyHere: A comprehensive service offering a complete product suite for live-service cross-platform games. Pioneering the field with cutting-edge tools and technologies, we're the co-pilot game developers need in their journey to build, launch, and maintain a thriving live-service game! Our battle-tested team of veteran gaming experts has over a century of collective experience in the Live Service Game industry. Stewart Chisam (CEO), Trevor Williams (CRO), John Workman (COO), and Phil Collins (CTO), are working alongside several developers, designers, analysts, and producers from Hi-Rez Ventures. With RallyHere, you're never alone in your quest for game development. We integrate ourselves as part of your team, providing steadfast guidance and support at every phase of your live-service game development journey. Built and refined over 15 years, the RallyHere platform has earned immense trust from the gaming community. We've had the honor of serving over 150 million gamers worldwide with massive-online games such as Rogue Company, SMITE, Starsiege: Deadzone, Divine Knockout, and Paladins. When users leave RallyHere reviews, G2 also collects common questions about the day-to-day use of RallyHere. These questions are then answered by our community of 850k professionals. Submit your question below and join in on the G2 Discussion.

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