Top Rated PhysX Alternatives
36 out of 37 Total Reviews for PhysX
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A lot of help over a network, basically until now it was in all main game engines.
After all, it is the most popular physics simulation engine.
I like it is now completely opensource and licensing is freer.
Good integration with the currently popular main game enginees.
Fast enough.
Many people know how it is working on a basic level. Review collected by and hosted on G2.com.
Limited experience. Missing basic things like cylinder primitives. Bad for the network.
For all the above I mostly use Bullet when I implement physics in projects myself.
Destruction simulation is limited also. Also much more difficult to use compared to Bullet.
The bullet is easy to integrate with WebGL and Android. He just feels easy. Physics is fighting.
It is something you do not see at beginning of using a game engine that integrates it at its core. But soon you need more control things to fall apart.
Bad communication with users. If you are not a big corporation it is hard to get your voice heard and influence the development of physx.
It was bad processes registering at Nvidia to use it. Review collected by and hosted on G2.com.
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It’s the most stable and efficient of all the physics engines that I’ve used. The documentation is thorough and the developers are knowledgeable and responsive to any issues. Review collected by and hosted on G2.com.
The latest versions don’t support anisotropic friction. No triangle mesh support for dynamic rigid bodies, though I understand the rationale. Review collected by and hosted on G2.com.
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All sorts of motions I needed in my application of could be simulated using Physx.
Functions apis are quite intuitives to use.
Good set of examples provided.
Quaternions are very well and easy to use in Physx which are solved faster too. Review collected by and hosted on G2.com.
Requires good graphics card for calculating fasters. When multi surfaces comes in contact the software used to crash. Some weird tweaks to make the body slighty (very minimal) convex leads to much lesser calculation and software running without flaws.
The Physx sdk doesn't allow access to the sdk functions to know what happens under the hood. But in the lastest sdks the access is given. (Not sure how much) Review collected by and hosted on G2.com.
Detailed documentation and rich sample snippets. Easy for development and integration. Review collected by and hosted on G2.com.
Lack of simulation for deformable objects. Hope it will integrate FleX inside. Review collected by and hosted on G2.com.
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This is the best thing that has happened in the digital gaming experience. Since it is possible to detect discrepancies immediately, it can make the game progress faster without falling behind, which is a dramatic change. In addition, everything in the game is realistic, whether it is fabric or smoke. Review collected by and hosted on G2.com.
The downside I see is that it doesn't have a good update for Windows 10 programs. Therefore, they need to provide updates for them. Other than that, there is nothing to complain about. Review collected by and hosted on G2.com.
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Smooth running and great frame rate with higher end games. Review collected by and hosted on G2.com.
Cannot set as default graphics processor when using normal applications. Manually need to add applications to the list to be used by dedicated NVIDIA graphics processor.
All applications are not selectable. Review collected by and hosted on G2.com.
It is a lot of fun to play games with this technology because it develops a natural setting of game situation before of you that allows to possess a true interaction with the sport characters. Developers have created a best use out of accelerated physics to style the hardware that enables to possess Associate in Nursing setting that looks like real. By elaborating, it let the users feel everything that happens around their character within the game i.e. falling apart of walls, falling of trees because of wind effects and flowing water effects. what is more, it's options for smashing weapons with marvellous effects, materials that tend to tear and folds all by itself. To be precise, it happens to form it all real and credible for the user. Review collected by and hosted on G2.com.
the difficulty that I realize necessary is that it's obligatory for the users to possess a graphical card that is powerful enough. Moreover, its new versions area unit way more pricey and aren't reasonable by every one. However, the technology itself is serving a extremely nice options for the gamers. Review collected by and hosted on G2.com.
PhysX provides the users with a lot of fun and realistic setting. It develops an entire setting through that the interaction of the user enhances and feels a lot of realistic. Moreover, the results of accelerated physics has been used okay by the developers because the world created by the designers comes all around. The technology used has been designed for acceleration of hardware by the assistance of processors with high capability consisting of many cores. Review collected by and hosted on G2.com.
The technology that has been accustomed style the package is way higher than several. except for the utilization of this a user should have a strong graphic card. Moreover, each new model introduced encompasses a higher value than the previous one that makes it exhausting afford. Review collected by and hosted on G2.com.
NVIDIA's PhysX technology provides a lot of fun Associate in Nursing speed of play as a result of it introduces an unexampled realism within the interaction with the setting and therefore the characters. By having a lot of realistic behavior, the graphics area unit a lot of real and therefore the I feel a lot of concerned within the game.
With the results of accelerated physics in hardware, the globe created by the nice game designers comes alive: the walls crumble, the trees fall by the impact of the wind and therefore the water flows interacting with the setting rather than merely disappearing with the presence of the objects that it finds in its path.
It is a technology specially designed for hardware acceleration through high capability processors equipped with many cores. due to this style, my NVIDIA GeForce GT 630 GPU provides Associate in Nursing exponential growth of the computing power of physics that ends up in improbably made and realistic diversion environments due to enhancements such as:
Explosions that generate dirt and detritus.
Characters of advanced geometries and utterly articulated to supply a lot of natural interactions and movements.
New and spectacular weapons with effects ne'er seen.
Fabrics that fold and tear naturally.
Large smoke and thick fog that flow around objects and characters in movement. Review collected by and hosted on G2.com.
This new technology is out and away glorious. however to amass it, it's obligatory to get a strong graphic card and each new model is incredibly pricey.
when feat it, the graphic capability it permits is extraordinarily glorious. I don't have something negative to feature Review collected by and hosted on G2.com.