Most helpful things in CreateJS that is very easy coding and if you are experience with AS2 or
AS3 then you don't have to know more. Review collected by and hosted on G2.com.
I mostly dislike , that physics engine are not robust and not more efficient and up to date in createjs. Review collected by and hosted on G2.com.
The flexibilty of containers, depth sorting, animations through sprite sheets, object oriented interface, higher number of particle rendering and much more. I use almost all features of these and create games and applications. The preload.js library helps in preloading assets. Easy installation, and cross browser support that the library is being developed for is great. The great community that supports the queries helps resolve issues very fast. Review collected by and hosted on G2.com.
Learning curve that take to learn the library is little higher side but that does not hold back when we need to create stunning applications that the flexibilty from the library. There is still great scope for the library to improve. More and more applications must integrate this library to make use of the features. Review collected by and hosted on G2.com.
Easy to learn
Lots of help available online
Easy to get started with for even beginners in js Review collected by and hosted on G2.com.
Some documentation misses key content which sometimes require additional searching on the internet or reading through the createjs blog
The hit test isn't as responsive so I have to write my own hit test on objects Review collected by and hosted on G2.com.
its very simple and best for canvas related activity. In our company we use it for 80 to 90% of task. Its very stable and well documented module. I (our company) use it to develop small fun math related games, so we deal with all kinds of shape and colour. It handles all and works well with adobe animate CC. Review collected by and hosted on G2.com.
honestly I don't think of any. I found all my use cases with it. Review collected by and hosted on G2.com.
It's familiar API for flash developers. It's seamless integration with AnimateCC. It has good community base. Review collected by and hosted on G2.com.
It's lack of good support for webgl. There is no active development as of now. So it's difficult to convince clients to use it as game engine. There is no official support for things like spine, physics engine etc.. Review collected by and hosted on G2.com.
Using CreateJS with published Js files from Flash helped speed up content creation. That integration was the main reason I used CreateJS Review collected by and hosted on G2.com.
There is a steep learning curve for anything above a basic implementation, and there were a few unintended behaviors that required extra work. Specifically the ticker wasn't always very precise. Review collected by and hosted on G2.com.
CreateJS is divided into multiple modules. These modules cover almost everything from things like loading large resources from the server to rendering, animations, and sounds. The Best thing about this is that each of these modules comes with their own complete documentation which makes it very simple to work with. Also, these libraries are really lightweight which makes it perfect for web applications. Review collected by and hosted on G2.com.
Even after wonderful documentation. The learning curve of the library is pretty high. Users should have a basic knowledge of how images/sprites are rendered and how tweens work. Review collected by and hosted on G2.com.
CreateJS itself have PreLoadJS,TweenJs, EaselJS,SoundJS so you can render loaders and audio easily and they are so easy to integrate.
There are many examples available as well from its own website..from basics to advanced visual effects.I have personally learned so much from that and these examples really come handy . its very simple and easy to use especially for a beginner in a effective manner.
CreateJs Community is also very responsive. Review collected by and hosted on G2.com.
Using certain filters such as blurFilters etc in developing mobile games... gives performance-related issues on devices...
but that does not deter its other benefits. Review collected by and hosted on G2.com.
CreateJs is the key part for the flash to HTML project using AnimateCC. Review collected by and hosted on G2.com.
It's used to create Html5 canvas element with high-end graphics and animations. but loading time it high compare to normal web pages. Review collected by and hosted on G2.com.
Very powerful library for web-based animations Review collected by and hosted on G2.com.
Obscure and lacks documentations illustrated by examples. The documentation must be revised by not advanced programmers in order to be understood by novice programmers and new comers to this library. Review collected by and hosted on G2.com.