Top Rated Cocos2d-X Alternatives
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I like the flexibility the framework provides. I've mostly used Cocos2d-x which allows you to create your games using C++, Lua and Javascript.
Using the Javascript bindings you can literally create a flappy bird clone in 2 hours or less (assuming you already have your audio and graphic assets). The JS development cycle is fast, lightweight and allows you to test your code in 2 seconds or less (depending on your computer capabilities)
If you would like to use Cocos2d Sprite Builder you could also create games easily using the tools bundled with framework. Review collected by and hosted on G2.com.
The side tools provided by the framework are not as integrated as it should yet. They've deprecated many tools before being able to adapt it to the current needs (like Cocos IDE and CocosStudio).
Also they've just launched the Cocos Editor, that overlaps some feature of other tool calles Cocos.
The tool strategy is not clear yet. in 2015 they've announced that they will change the name of the Cocos2d-x framework to just Cocos, they've launched the Cocos tool, but Cocos.org site still only available in Chinese. They still launching tools outside the Cocos integrated tools even when they said they wont. Review collected by and hosted on G2.com.
11 out of 12 Total Reviews for Cocos2d-X
This engine is completely open source and has an amazing network. Different responses for unique human beings. It is the platform and can, without problems, start your recreation and even your application for iOS, Android, Windows Phone. With the Javascript links, you can literally create a flappy bird clone in 2 hours or much less, assuming you already have your audio and photo assets. Some well-known games like Badland, Hill Climb Racing, 2048 are products of cocos2d Obj C and its sibling cocos2dx c++. Review collected by and hosted on G2.com.
It is outstanding, except for helping with the native language on the left. It also has some issues with Windows Phone and I see a drop in the body price. But I guess it is enough. While the community is large, there is a lack of documentation for the API and the animation system is omitted. Review collected by and hosted on G2.com.
you can create your own games for for iOS, Android, Windows Phone, Mac OS X, Windows Desktop and Linux with using CoCos2d-X. Review collected by and hosted on G2.com.
User Interface is not good and not easy to use. Review collected by and hosted on G2.com.
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Cocos2d is a cross platform game development frame.Cocos2d also includes it subparts Cocos2dx-js and cocos2d creator that makes game developer work less painful.The api is huge giving a list of features such as scene management,particle and animation effect.Layer system works well with the games.
Programmers can write code in C++ and there is a JS port too who are comfortable with it.
Being open source.Fixing bugs and peeking up into source code is easy to optimize the existing code.
The best thing about cocos2d is SDKbox.Adding external modules such as ad modules or social media modules are quite easy while correlating with your code.
A good quality game are written in cocos2d including charbuster Hill climb racing,castle clash and dragan city. Review collected by and hosted on G2.com.
Inefficient and incomplete documentation.Looking at the api and example.Finding a simple feature such a drawing a primitive segment is not included in the documentation which make the programmer work difficult.
There are loopholes within the game library itself which can be frustrating to users.
Everything in the core game variables are global which makes it hard to maintain.
cc.Something is the convention whole framework follows. Review collected by and hosted on G2.com.
Cocos2d-x is a cross platform game engine. A game engine provides many components within the developer's workflow. The main components of Cocos2d-x are; Scene, Transition, Sprite, Menu, Audio, Physics and more. Review collected by and hosted on G2.com.
Cocos2d-x does not have a code library and a visual interface Review collected by and hosted on G2.com.
I didn’t have experience with Cocos2D when I first use this program and I lacked any Apple hardware to follow along with the tutorials that you get online. Although this was my case, I was still able to learn and follow along thanks to their images of what the game would look like after given code examples. I now feel more confident with the fact that I can work in an Apple environment, and development full games utilizing Cocos2D. Review collected by and hosted on G2.com.
I love how easy was to me to learn how to creat my first iphone game with my lack of experience Review collected by and hosted on G2.com.
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Cocos2D-X is connected to the engine in C ++. This makes it possible to create applications in C ++, and thereafter for IOS applications, Android or Windows Phone. Recent development had also allowed users to publish for HTML5 if they are using JS to code their games. it allows you to use a variety of programming languages such as C ++, Lua, JavaScript and C #. Review collected by and hosted on G2.com.
There is nothing that I don't like about it. It's absolutely free and easy to use. But somehow I think more optimization can be done. I've used unity before but if you're a student and have no money then you should go for Cocos2d. Review collected by and hosted on G2.com.
The software itself seems inviting, used by a lot of developers. It seems robust and full featured. Review collected by and hosted on G2.com.
I was never able to get much going with Cocos. The documentation was obtuse and difficult to get even an entry level application going. I attempted to multiple times and was turned off by the lack of resources. Review collected by and hosted on G2.com.
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Different solutions for different people. Find the tool that works best for you or is the most like your other workflows. Well tested with lots of high quality products make this a good bet for final products. Review collected by and hosted on G2.com.
Many split up codebases and frameworks that make it confusing to get started and difficult to find good tutorials.
Documentation is lacking, and information on the internet is a scattershot compared to other engines. This makes it especially hard for beginners. Review collected by and hosted on G2.com.
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For open source project cocos2d has mantain a very god community. It mean, a bug issue and help are always on their forum. Super good for fast prototyping game without headaches. Some famous games like Bad land , hill climb racing , 2048 are products of cocos2d (Obj C) and his brother cocos2dx (c++). Review collected by and hosted on G2.com.
While community is big, a documentation for the api is lacking. This makes some kind of hard entry barrier for newbie. But i think its fair enough. Review collected by and hosted on G2.com.
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This engine is fully open-source and have a good community. It's cross platform and you can easily release your game ( and even your app) for iOS, Android, Windows phone. Working and learning the engine is straightforward and it took about one week. the quality of engine (renderer, physics, etc) is awesome and I experienced more than 5 commercial projects.
the cocos2d-x version is primly in c++ and It's so convenient to use. It also support scripting as well. recently It also added 3D feature which will make it more popular besides unity3d. Review collected by and hosted on G2.com.
It's awesome except for supporting right-to-left language. It also have some problem in windows phone and I see frame rate drop. 3D feature is still young and it is not as powerful as unity. the animation system also is missed. Review collected by and hosted on G2.com.