Top Rated BINK Alternatives
The library is completely standalone and the memory textures compress with the requirement. OS and IO tools can be used for the operations. It is cross-platform compatible and hence gives a huge competition. Review collected by and hosted on G2.com.
The GPU could be much better in graphics but yes the pricing and the user compatibility are way better. It has some bigger overload functions but it does not affect much in long run. Review collected by and hosted on G2.com.
12 out of 13 Total Reviews for BINK
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It allows me to add high-quality and recorded sound effects to my game development projects. It has a wide range of professional-sound effects that enhance the overall gaming experience. I appreciate its variety of sound effects. Review collected by and hosted on G2.com.
It provides directions on using sound effects, but I am still looking for more from this information. It would be helpful if it provided more information on properly using and applying sound effects. But I appreciate its active customer care service; they answered every question I needed. Review collected by and hosted on G2.com.
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I like how they allow for support for files to help translate video games and that they are used seamlessly throughout all different platforms. Review collected by and hosted on G2.com.
To be honest, it's just alittle outdated and it is kinda of slow sometimes with my device. Review collected by and hosted on G2.com.
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At my job, we are strict about overall image clarity and work hard to make sure our cinematics look great. Their performance was far beyond our expectations. Bink provided high-quality video and audio, used few resources, was simple and easy to integrate. RAD tools have a great impact, as they are easy to use and the final results are amazing, the best thing is that it is compatible with multiple systems like windows MAC OS, Wii and others. Review collected by and hosted on G2.com.
It requires a large amount of space, so you need a computer with high capacity, leaving out old systems and limiting its work to new equipment on the market, which are not available to everyone. Review collected by and hosted on G2.com.
The image quality is excellent, an essential feature of our product. Supported format types for audio and video are massive!! It is a simple-to-use product. It plays a backbone for our development. Review collected by and hosted on G2.com.
Price is a bit high for small companies. Also, sometimes, the application crashes. I have file bugs for it with the dev team. Hope to get it fixed soon with recent updates. Review collected by and hosted on G2.com.
BINK provides very vast support for multiple audio and video file formats. It is straightforward to use and provides one of the best user experiences and support. It is effortless to compress audio and video, which entirely depends on your screenplay requirements. Review collected by and hosted on G2.com.
BINK takes a lot of memory to work which makes the tool a little less stable than other products in the market. It also does not provide many major facilities that are required while creating a screenplay. Epic games should work on making it stable and should try adding some more functionalities to it which will help the community grow. Review collected by and hosted on G2.com.
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It's an industry standard. It runs on most game engines which is great so no matter whether I am using Unreal Engine, Unity I can use the pre-written plugins. The integrated tools for compressing and viewing videos is also a great feature. They have added a plugin for Adobe Premiere as well as Adobe Media Encoder. BINK2 is now faster and can be used for in-game videos as well as cinematic cut-scenes. The 4k support allows us to use this for console games as well as PC games which is really great. With BINK being self contained it doesn't any additional software to be used. Review collected by and hosted on G2.com.
So far we haven't come across anything that we don't like about the software. They are doing a really good job and we look forward to implementing it as much as possible in our project. Review collected by and hosted on G2.com.
It can access as a static library about 282 KB and completely standalone. It needs 2 full YUV12 video buffers in memory. In this way it consumes less memory than others. Review collected by and hosted on G2.com.
The price could have been much more effective and the user specificed platform should be much more compatible. There should be much more GUI. The UI and the base version could be much more user-friendly. Review collected by and hosted on G2.com.
Its simple to use and the compression doesn't take much time to compress the videos. I didn't face any major bugs while i was using the software. The UI was clean and perfect for a beginner. Review collected by and hosted on G2.com.
I had encountered a few minor bugs which I hope would be fixed with further updates. The application crashed one or two times. The price kinda seems a bit high for a indie developer like me. Review collected by and hosted on G2.com.