The velocity and how the physics engine works. Theres no lag time on my end and it runs really smooth.
1. The best thing about Havok that I like is its documentation which helps a lot of users, along with it is easy to use in wide range of devices. 2. Implementing Havok can be easy for anyone, no need to be a developer.
Vision engine (its game editor solution) was a bit outdated back in the day I used to code with Havok.
The velocity and how the physics engine works. Theres no lag time on my end and it runs really smooth.
1. The best thing about Havok that I like is its documentation which helps a lot of users, along with it is easy to use in wide range of devices. 2. Implementing Havok can be easy for anyone, no need to be a developer.
Vision engine (its game editor solution) was a bit outdated back in the day I used to code with Havok.