The speed and accuracy is the key aspect of Arnold, with minimal noise and jitters, it gives you realistic imagery. I really like the HDRI rendering workflow,I really like AI_standard shader having all in one shading abilities to address look-dev.
retopology using quadraw is the best and animation in maya really easy to use
Maybe the coding because I'm not really familiar with coding
The speed and accuracy is the key aspect of Arnold, with minimal noise and jitters, it gives you realistic imagery. I really like the HDRI rendering workflow,I really like AI_standard shader having all in one shading abilities to address look-dev.
retopology using quadraw is the best and animation in maya really easy to use
Maybe the coding because I'm not really familiar with coding